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Raid Protection

Raid Flag

When another tribe does real damage to your base, your whole tribe gets raid-flagged. A buff icon and a countdown timer pop up on your screen. The flag doesn’t hurt you — it just locks a few things for a short while so nobody can wriggle out of a raid by hiding their loot or running away. If someone’s raiding you, you fight it out — you can’t cheat your way clear.

  • Your base takes real damage from another tribe — walls, structures or dinos getting hurt or destroyed.
  • Soaking turrets counts too. The tribe eating the bullets gets flagged even if nothing breaks — you can’t just tank the turrets and stroll away clean.

While the flag is up, these are switched off for your tribe:

Blocked Why
Shop, kit and sell commands No buying your way out of a raid
Transfers — uploading and downloading You can’t stash your gear on another map
Tek teleporters, transmitters and replicators No teleporting your stuff (or yourself) to safety — you also can’t place or pick up tek floors
Mass-dropping (popcorning) your loot No dumping all your boxes so the raiders get nothing

The idea is simple: a raid should be fought, not dodged.

  • The flag runs on a 10-minute timer. It clears 10 minutes after the damage stops.
  • Every new hit resets the timer back to the full 10 minutes — so while a raid is actually happening, you stay flagged the whole time and the clock only starts counting down once the hits stop.
  • All the blocks above — shop, transfers, tek and popcorning — stay switched off for the entire time the timer is running.
  • You can’t add or remove your ORP unit while the timer is up either.
  • Check how long you’ve got left any time with /raid.

Logging off while you’re raid-flagged does not get you out of it — it makes things worse:

  • Normally your Offline Raid Protection switches on 60 minutes after your last tribe member logs off.
  • But if your tribe is raid-flagged at the moment you log off, that’s delayed by an extra 90 minutes — so your base sits unprotected for about 150 minutes (2.5 hours) instead of one.
  • The flag itself doesn’t clear when you leave, and your tribe log records that you logged off mid-raid.

Hitting another player out in the world (not their base) puts a World PvP flag on both of you. It has the same blocks — shop, transfers, teleporters — but it’s much shorter: it lasts 30 seconds and each new hit resets it. You can’t tap someone and sprint to the obelisk to escape.

Command What it does
/raid Check your raid flag timer
/tribeid Show your tribe ID
  • The raid flag is about fair fights — it stops raids being dodged, it doesn’t make you weaker.
  • Your tribe log records the damage, so you can see exactly what happened and when.
  • Full details on staying safe while offline are on the Offline Raid Protection page.